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Product: Book - Paperback
Title: Network Intrusion Detection (3rd Edition)
Publisher: Sams
Authors: Stephen Northcutt, Judy Novak
Rating: 5/5
Customer opinion - 5 stars out of 5
An excellent book. Could not put it down.


This has to be the best book on the market for Intrusion Detection. I could not put it down. You will learn how intrusion takes place and how to protect from it. The examples of intrusion are extremely useful.



Product: Book - Paperback
Title: Programming Embedded Systems in C and C ++
Publisher: O'Reilly
Authors: Michael Barr
Rating: 4/5
Customer opinion - 4 stars out of 5
This book is a most advanced and comprehensive compendium.


This book is indeed quite usefull, as so it has assisted me with essential information that will help:
Engineers: design better embedded PC hardware
Programmers: write high-performance embedded firmware
Technicians: debug obstinate ISA bus gadgets
Students: relate abstract theory to applications
Enthusiasts: control unique projects with standard PCs
The topics range from pure firmware to detailed hardware, including the BIOS routines and circuitry on the PC's side of the ISA bus that you can use throughout your embedded systems designs.
Examine: I/O ports, memory, IRQs, and bus cycles
Control: hardware with C and Assembly language
Adapt: working source code and programs
*Gadgets*
Build: ISA bus memory and I/O circuits
Protect: code with watchdogs and power monitors
Identify: hardware with unique serial numbers
Display: text and graphics on big LCD panels
*Practical Tricks*
Run: code in EPROM, EEPROM, or nonvolatile RAM
Measure: wait states and interrupt latency
Fix: hardware problems with firmware
Debug: firmware using hardware outputs
Reading Michael Barr's book, "Programming Embedded Systems in C and C++", I couldn't help thinking about Volkswagen Bugs. In the 70's, tinkerers put VW engines into buggies, hovercraft, helicopters, snowmobiles, airplanes, etc. Now, Michael is showing us how to use cheap, reliable, adaptable, and surprisingly powerful PC motherboards as 'volks controllers.' This book's generous code listings, diagrams, projects, and crystal-clear explanations make embedding a PC easier than a VW tune up. -Raymond Edwars, Chief Technical Engineer



Product: Book - Paperback
Title: Security+ Study Guide and DVD Training System
Publisher: Syngress
Authors: Robert J. Shimonski, Norris L. Johnson, Debra Littlejohn Shinder, Michael Cross, Tony Piltzecker, Jeremy Faircloth
Rating: 4/5
Customer opinion - 4 stars out of 5
Good book, covers the materal, but could use revisions


I always find it interesting that the people who failed give it a poor rating. I think the subject material was covered very well in this book, especially being the first to the market. However, it would probably be a good idea to release a second/revised edition soon because of some typos and material that was missed. That said, reading this book WILL get you through the exam IF you put the time into studying.



Product: Book - Hardcover
Title: 3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics
Publisher: Morgan Kaufmann
Authors: David H. Eberly
Rating: 5/5
Customer opinion - 5 stars out of 5
Excellent Book For The Serious


Not so long ago, I hated math. I've taken college calculus, etc. I hated it all! Now that I've started diving into the world of 3D, I love math. Some may feel this book is too math intensive, but I've found that a good background in math is really needed to develop a professional product. I give thanks to Mr. Eberly for filling an open gap. Most of the "this is a polygon" books will not teach you any math. I've found the book's descriptions and the provided code base to be very helpful. Once you are up to speed, I'm sure you will also.