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Product: Book - Hardcover
Title: Discrete-Time Signal Processing (2nd Edition) Publisher: Prentice Hall Authors: Alan V. Oppenheim, Ronald W. Schafer, John R. Buck Rating: 5/5 Although the authors say this book could be used as an introductory text in DSP, it is not. This book is a no nonsense approach towards DSP. You need firm grounding in calculus, signals and systems to be close to even understand what the authors intend to say. With a good professor and with the skill set that the authors assume you have, you will find this a life long reference. How ever for the not so sure Stanley's Digital Signal processing is a much better choice. The beginner should find Richard Lyon's Understanding DSP to be more user friendly, but if you outgrow Lyon, then this is the book that would whet your appetite.This book will be one you will frequently refer to clear your doubts.
Product: Book - Paperback
Title: JavaScript for the World Wide Web: Visual QuickStart Guide (4th Edition) Publisher: Peachpit Press Authors: Tom Negrino, Dori Smith Rating: 5/5 Unlike other Peachpit Press Visual Quickstart Guides, this is a VERY weak coverage of the topic, which will leave most buyers wanting. Typical of the lack of content is the description of how to do loops. "The kind of loops used in this book is the for loop..." No other types of loops are even mentioned. Does JavaScript provide while loops or until loops - or even the dreaded infinite loop? You'll have to look elsewhere to find out. The part on defining functions says you usually use an event handler to call a function, and gives no hint of other uses for functions - and this is also the only treatment of event handlers! It's true that you can call a function from an event handler, but often you use functions in calculations of values or in the logic of if statements. These more normal uses of functions are only treated in this book by use in the example scripts. You have to discover them for yourself. Event handlers are presented as if the only thing you can do is call a function. Can you also put code right in the handler? You won't find the answer in this book. If you're looking for a few useful but trivial scripts, this book is an awfully expensive way to get them. If you're after a decent language reference book, this definitely isn't it. Save your money.
Product: Book - Paperback
Title: What Video Games Have to Teach Us About Learning and Literacy Publisher: Palgrave Macmillan Authors: James Paul Gee Rating: 5/5 It digs deeper in the trench than Prensky to suggest why learning is intimately tied to games (hybrid learning the philosopher Sterelny calls it) and gives those of us who are not ludologists links between cognitive science and 3d entertainment media that are verifiable. I am all for prescriptive work that ties in the above and above all reads well not dryly. I read this just after Bartle's book (which is interesting from another angle, especially on experiential realism, but not so polemic) and if you are interested in this tangent (you thought it was wrong but..) then I think you will enjoy this book.
Product: Book - Hardcover
Title: Introduction to Electrodynamics (3rd Edition) Publisher: Prentice Hall Authors: David J. Griffiths Rating: 5/5 I would actually rate this book closer to 4 and 1/2 stars than five, but it definately deserves higher than 4. With that said, I thought the book was an excellent text. I used this text for two semesters of E and M as a Junior undergraduate physics major, and found it to be well written and well organized. I was able to learn the material without the need of lecture(when needed.) I think that Griffiths is a very readable author. With that, I mean that I did not have to read statements multiple times to find out what he meant. The book flowed and I thought the order that it followed was well suited. I would like to have seen more examples, but overall this is one of the best texts I have come across.
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