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Product: Book - Paperback
Title: Building The Perfect PC Publisher: O'Reilly Authors: Robert Bruce Thompson, Barbara Fritchman-Thompson Rating: 5/5 Bruce and Barbara have written another fantastic book. Not only do they give you solid recommendations on components, but they clearly explain their reasoning and why they feel it is the best choice. They are not scared to discuss any potential downfalls of current technologies and they give you a preview of what to expect in the future. Additionally, their website provides constant updates on new product releases which still make this book a valuable reference for years to come.
Product: Book - Paperback
Title: ActionScript Cookbook Publisher: O'Reilly Authors: Joey Lott Rating: 5/5 I've been using Joey Lott's Actionscript Cookbook for the past two weeks and find it to be a great asset for my Flash Actionscript development. I say 'using', because the cookbook format is intended to be more than a reference (see Actionscript for Flash MX). This book and the accompanying code samples have made it possible for me to move way ahead in my development efforts. The instruction for the code development, coupled with the code samples allows you to start cooking up your own Actionscript code to solve problems for your development requirements. The range of problem solving covered in the ASCB is perfect, in that it covers most of the range of Actionscript, including managing XML files, Flash Remoting, FlashComm, Shared Objects and Components. Then Joey moves into the sample applications which you can dissect to really get a deeper understanding of what Flash MX is all about. I've found the writing to be very accessible and it includes important tips on thinking about the way you write your code for re-usability, documentation and mapping out your project strategy. In summary, I've put about 20% of this book to use and feel sure that it will be sitting next to my keyboard for the next six months until it's 70-80%. I own about four Flash/Studio MX books and wish they were all written like this. What I might change if I were re-writing it. Skip the 'Basics' chapter at the beginning, although it is well written and many might find it useful, I didn't buy the cookbook for the basics. Second, it would be great to see a chapter on how the typical AS project lead organizes their code, works with remote servers, CVS and tips for creating optimum effeciency by doing x,y and z. This book is not intended for beginners, but could be used that way if you were willing to dive in and understand Actionscript by dissection. I really think this is a great and unique resource.
Product: Book - Paperback
Title: Java Network Programming, Third Edition Publisher: O'Reilly Authors: Elliotte Rusty Harold Rating: 4/5 This books fills a niche in the Java book market. Personally, I've been waiting for Stevens to take his "UNIX Network Programming" book and port it to Java. Since that hasn't happened, I looked at this new book with interest. It does a good job of covering all the network basics and all the networking features of Java. It even includes current topics such as RMI and the Server API. I'd recommend this book to anyone who has never done network programming before and is trying to.
Product: Book - Paperback
Title: Exceptional C++: 47 Engineering Puzzles, Programming Problems, and Solutions Publisher: Addison-Wesley Professional Authors: Herb Sutter Rating: 5/5 I just received the book and ended up reading it in a single sitting. Outstanding! This book is is a veritable treasure trove of tips, tricks, gotchas, and very solid design advice. You need to know C++ fairly well to follow all the subtleties but if you meet this prerequisite, you will find yourself referring to this book time and time again. The sections on exception safety are particularly valuable. Highly recommended!
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