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Product: Book - Paperback
Title: Enterprise J2ME: Developing Mobile Java Applications Publisher: Prentice Hall PTR Authors: Michael Juntao Yuan Rating: 5/5 Michael Yuan has done a great job on this must-have book if you are doing J2ME development and plan to do anything beyond gaming and ring tones. Make no mistake; this is a book for developers as well as development managers. He takes us through all of the major issues that those of us doing J2ME/J2EE development will be, or are, facing in the very near future. There are a number of end-to-end application samples that cover call and thread models, design patterns, managing smart clients, advanced HTTP techniques, and best practices. There also such topics with code on things like dealing with mobile messaging apps (email, PIM, WMA, & SMS) and JMS on the server. Database synchronization and backend access is also talked about. Other topics include dealing with XML, SOAP, and Web Services. Keep in mind; this book isn't for those that want to learn the basics of J2ME or J2EE. For that, there are lots of other good books out there. This book is for those that have a broad range of understanding of various technologies and want to build the applications that we'll be seeing in the future. If you put yourself in that category, then go buy this book.
Product: Book - Paperback
Title: Access 2000 VBA Handbook Publisher: Sybex Inc Authors: Susann Novalis Rating: 1/5 The book illustrates data that is not in the referenced database and discusses information in a database that is on the supplied CD. However, the author does not reveal the password for the database for an additional 20 pages. That database is also encrypted so that it is virtually useless since the author discusses making changes to it. Very poorly written.
Product: Book - Paperback
Title: HTML for the World Wide Web with XHTML and CSS: Visual QuickStart Guide, Fifth Edition Publisher: Peachpit Press Authors: Elizabeth Castro Rating: 4/5 I found myself going to this book much more often than to my HTML course textbook when looking things up. Still do, too! Highly recommended!
Product: Book - Paperback
Title: 3D Math Primer for Graphics and Game Development Publisher: Wordware Publishing, Inc. Authors: Fletcher Dunn Rating: 5/5 This book is very nice. I have not read it all the way, but it starts with a quick refresher on basics, then starts you learning 2D math and brings it into to 3D math. It has a lot of equations and math, but also examples of how to code them in c++ also. This book is a great choice to get your math up to scratch for programming any 3D graphics/game project.
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