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Product: Book - Paperback
Title: UML Weekend Crash Course
Publisher: Wiley
Authors: Thomas A. Pender
Rating: 5/5
Customer opinion - 5 stars out of 5
Great introduction to UML


The great book to get started with UML! Tom Pender's UML Weekend Crash Course is very readable and it is much more easy to understand than other books on UML I have read. It covers fundamentals of UML principles, is comprehensive and clear. The example that is used throughout the book works well to demonstrate each section concepts. You will be able to use UML after you complete this book.We are one of the major UML tool vendors, and we were looking for a book to recommend as additional reading for our UML courses. Recently we got UML Weekend Crash Course, and it made very nice impression for us. Our company has decided to provide this book for our teaching courses listeners as the most suitable to learn UML fundamentals.



Product: Book - Paperback
Title: A Visual Introduction to SQL
Publisher: Wiley
Authors: David Chappell, J. Harvey Trimble
Rating: 5/5
Customer opinion - 5 stars out of 5
Excellent beginners book in SQL


I used this book when I needed to pick up SQL fast. I worked in an organization where I had to build Teradata Data Bases and used SQL to select and move the data. The illustrations really help visualize every aspect of assembling an SQL program and how it interfaces with the data base. I still use it today when I need to be reminded of a particular syntax. Don't loan this book out if you ever want to see it again. I did and now I'm buying another book!



Product: Book - Paperback
Title: Inside LightWave 8
Publisher: New Riders Press
Authors: Dan Ablan
Rating: 5/5
Customer opinion - 5 stars out of 5
The Benchmark


This is the second Inside Lightwave book I have purchased. I also had bought 'Inside Lightwave [6]' years ago and thought it was a great, even indispensible tool for not only learning Lightwave, but also, for picking up techniques I didn't even realize I should know.

'Inside Lightwave [8]' surpasses, even that edition. It's loaded with so much material, both in text and on the DVD-ROM, it's going to take me months to get through it and every minute of that is going to be fun. I've gone through a few chapters already and I really enjoy the tone of the book. It's not dry, it doesn't rush you, and it maintains a perfect balance between not assuming too much from the reader and not being condescending. It appears that author Dan Ablan performed the tutorials as he was writing them, thus enabling him to cover the steps thoroughly and anticipate pitfalls a novice user might fall into.

It is obvious that Dan Ablan really cares about Lightwave and its users. It shows in every sentence in the book and throughout the DVD-ROM. He is also an active participant in the discussion forums and offers Lightwave classes.

If only all software books and manuals were written with such care and thoroughness as this. Thank you Mr. Ablan.



Product: Book - Paperback
Title: ActionScript Cookbook
Publisher: O'Reilly
Authors: Joey Lott
Rating: 5/5
Customer opinion - 5 stars out of 5
Sweet Receipies


This is how more how-to books should be written. Action Script is the real power behind putting zoom and power into Flash projects, but with its full feature set it can be intimidating to learn how to use properly and many books fail in really explaining the why and how or fail to give any practical real world examples and quickly go off the deep end on wordy explinations of the syntax leaving you hanging, wanting some practical how do I USE what I just read.
This book is different! Its loaded with PRACTICAL, useful well commented examples of USING the code explained with hundreds of code snipets that you can use immidiately as-is or with little modification.
Starts with simpler things like lucid explainations of common pitfalls of checking equality and comparing values to if else expressions, while loops, more complex conditional testing then moves into areas most newbies want to learn how to do, but don't really have any practical examples like how to change a movie's transparency, drawing tricks, masking, etc.. Then it moves into examples of arrays, targeting, making objects dragable, swapping levels, interaction with buttons, validating forms and so on.
The book is well written and while there is plenty of technical information it never gets bogged down under the weight of excessive theory, minutia on details you'll rarely use and quickly forget anyway. Its much more of a friendly 'how do I do this' kind of approach that probably will make you reach for it again and again as a quick reference to solve common problems.
The last 200 pages or so give details of several more meaty projects. Unlike several books that 'explain' Action Script but all too often leave you hanging on how to actual use it, here you see how to use it in real world conditions which will save you hours of frustrating trial and error.