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Product: Book - Paperback
Title: Programming C#, 4th Edition
Publisher: O'Reilly
Authors: Jesse Liberty
Rating: 5/5
Customer opinion - 5 stars out of 5
Didn't take long to know I had purchased a great book


With most books the reader must wait until finishing it before forming a final opinion, and this is especially true with technical material. However, even though I have completed only about 1/4 of the book I can clearly and confidently state that my search for a great C# book was successful.
Liberty presents a level of explanation and detail for the language features and syntax that exactly fits the needs of C++ and/or JAVA programmers -- no elementary fluff or filler, no wasted words, and a comprehensive list of topics.
That alone would probably make this book worth the purchase price, but it's only the beginning. After learning the programming language itself in the first half of the book, the reader is then immediately shown how to use C# within the .NET framework. The basic .NET architecture is also discussed, along with the Framework Class Library. This is exactly the way I learned how to program C++ in Visual Studio 6 (the predecessor the Visual Studio .NET) -- FIRST learn the language and then IMMEDIATELY learn about the IDE, along with MFC classes, etc.
I will say, however, that if you're not already a C++ or JAVA programmer you might want to purchase another text to learn the syntax. But you should still buy this book because of its later chapters on using C# to build .NET applications (and because it would make a fine, compact C# reference text after you've grown more comfortable with the language).



Product: Book - Paperback
Title: Crystal Reports .NET Programming
Publisher: Bischof Systems
Authors: Brian Bischof
Rating: 5/5
Customer opinion - 5 stars out of 5
World class and a life saver


Brian Bischof is an excellent writer, and this is a great book.
If you are .NET programmer who wants to create Crystal Reports to go with your applciations, this is a must-have book.
Well written, thorough, comprehensive, well-illustrated and highly recommended.



Product: Book - Paperback
Title: Tricks of the Windows Game Programming Gurus
Publisher: Sams
Authors: Andre Lamothe
Rating: 5/5
Customer opinion - 5 stars out of 5
Don't read this?read the book!


I can't recommend this book enough. If you buy only one book on game programming (and even if you don't), buy this one.
I own over 20 books on: C/C++, MFC, Algorithms, Graphics Math, DirectX, and the like. I never quite got there. Don't get me wrong--I'm no novice: I'm a VB lead programmer on a corporate database project, but Windows programming is not trivial! The first three chapters, which step you through basic windows programming, are worth the price of the book.
LaMothe writes in a clear, engaging style. Windows, DirectX, COM, GDI, physics modeling, game AI, and other topics are covered well. LaMothe has put some serious thought in these things.
If you've given DirectX programming a try and you just can't seem to get off the blocks, try 'Tips and Tricks'. This book will make the pieces fall into place.
One final note: Unlike every other author I have ever come across, LaMothe answers his e-mail. I sent him a note and got a response back in 20 minutes. This is a little like buying your old, favorite professor for the price of a book.



Product: Book - Paperback
Title: Objects First With Java : A Practical Introduction Using BlueJ (2nd Edition)
Publisher: Prentice Hall
Authors: David Barnes, Michael Kolling
Rating: 5/5
Customer opinion - 5 stars out of 5
This text extends the Java paradigm like no other !


This text is so refreshing. It is presented using a more contemporaryapproach than any other text on the market. (Believe me I have seen a lot of them) because its presentation is pure concept without overburdening one with unnecessary details.
Concepts are only introduced at a level necessary to understand thetask at hand and revisited later in different contexts to deepen one's understanding. Project programs are relevant and many issues can be learned from reading the source code. The authors have students designing parts of programs from the first chapter. If you want to be a professional programmer or a software engineer this book is for you !
The text is in tutorial style using the BlueJ IDE. The BlueJ IDE is so visual and displays a UML like diagram representing classes and relationships in the program projects. By using the BlueJ IDE (included on the CD along with all the coding) one can "feel" what it means to create an object, call a method, or pass a parameter. One of the authors is a developer of the BlueJ IDE.
One is taught how to structure a vaguely described problem into classes and methods. The text even includes a complete case study where alltopics discussed earlier are revisited ...from application design throughdesign of class interfaces, to discussing many important functionaland non-functional characteristics and implementation details. You will see reliability, data structures, class design, testing andextensibility applied in a new context.
Do all the exercises conscientiously and you will discover what I am discovering......this textbook is worth its weight in gold. Enjoy !