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Product: Book - Hardcover
Title: Real-Time Rendering (2nd Edition) Publisher: AK Peters, Ltd. Authors: Tomas Akenine-Moller, Eric Haines Rating: 5/5 This is the book you all have been waiting for. It explains all concepts of 3D Graphics on modern hardware, including algorithms and everything needed to perform the computations. It ommits code, but it is so well explained that that does not make a difference. The only thing it misses out are some details about LOD algorithms but that is made up in the bibliography. The book is understandable for even the beginner with only little knowledge of computer graphics, and has some interesting things for the professional too. If you want to buy one book about 3D Graphics for games/multimedia buy this one, it will give you all you need. Buy it in conjunction with a book about OpenGL or Direct3D and you are ready to go to write your own top notch 3D Engine.
Product: Book - Paperback
Title: Windows Forms Programming in C# Publisher: Addison-Wesley Professional Authors: Chris Sells Rating: 5/5 Building a cool UI is a must for any production program, and this book will get you there. Lot's of practical information, that's well written, easy to use and interesting. There are a lot of books on manipulating WinForms and I've liked most of what I read. For someone to write on a well discussed subject and make it cool and interesting takes some talent, and Chris does just that!
Product: Book - Paperback
Title: ADO.NET and System.Xml v. 2.0--The Beta Version (2nd Edition) Publisher: Addison-Wesley Professional Authors: Alex Homer, Dave Sussman, Mark Fussell Rating: 4/5 This book shows how Microsoft supports XML as one of the core standards for interacting with its SQL Server database and with its entire .NET framework. The book divides into two parts. The first deals with pure ADO.NET improvements. Many of these. Perhaps the most tangible of which can lead to you writing less code, and hence [hopefully] more robust code. It will depend a lot on the reader, but for me, I found the main thrust of the book to be in the second section. Which concentrates on showing how ADO.NET handles XML. You can see how it can publish relational data very naturally in an XML format. Indeed, the book shows how XML has the expressive power to also represent semistructured data that is inherently awkward to store in a relational database. (Except perhaps as a blob. But that just treats it as an opaque unitary entity, which is of limited use.) A constant message in this part of the book is showing how System.XML is thoroughly integrated with ADO and with all of .NET. Professionally, if you are dealing with ADO or any other aspect of .NET, you need to bone up on System.XML.
Product: Book - Paperback
Title: Developer's Workshop to COM and ATL 3.0 Publisher: Wordware Publishing, Inc. Authors: Andrew Troelsen Rating: 5/5 I never read a book by Andrew Troelsen before , now that I have, I wish he had authored a lot of the other books in the library too.Explanation of the subject matter is very simple yet detailed, very focused and in a way that would stick for a long time.The good things that my co-reviewers have mentioned about this book prior to this review are all true. In a nutshell, if you are waiting to learn COM/DCOM/ATL inside out, all the nuts and bolts of it, then your wait is over.
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