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Product: Book - Paperback
Title: The Ultimate History of Video Games: From Pong to Pokemon--The Story Behind the Craze That Touched Our Lives and Changed the World Publisher: Three Rivers Press Authors: Steven L. Kent Rating: 5/5 In many ways, this book may be misrepresented to people. Its not simply "hey, remember how awesome this game was?" type of book, nor does it look at games from a technical side (though technology is featured at times). This is more to do with the social impact of games. As such, it does not spend excessive time on the failed consoles, or failed games (though the exception can be made for the Atari-buster known as E.T.). Its a very useful book, I'm using it for a college class! Its probably the first 'text book' i'll actually look forward to keeping! The book is about as comprehinsive as one volume can be (and obviously, books like High Score and Game Over will complement this book). It is comprehensive, and exhaustive, as there are many excerpts from the people that made the games, and changed the world of home entertainment. A great book, when teamed up with a personal history of video games, this can shed some light on the people and events behind the games.
Product: Book - Paperback
Title: Pragmatic ADO.NET: Data Access for the Internet World Publisher: Addison-Wesley Professional Authors: Shawn Wildermuth Rating: 5/5 I read technical books by the armful, and I am used to the generally dry and meandering nature in which they tend to present material. This book truly has a mission to tell a story. If you have to get up to speed on ADO.NET quickly, and prefer not to be lulled to sleep by the SDK, this book is lively (well, considering the subject matter) and will truly convey an understanding that going over the class library won't do until you have written a lot of code.
Product: Book - Hardcover
Title: Artificial Intelligence (3rd Edition) Publisher: Addison Wesley Authors: Winston Rating: 3/5 I think this book is waste of money, at least for the students, who want to study the topic "STRIPS" in the AI field. Unfortunately our textbook in the university is this one, so we read and depend on other AI books, from the libraries.
Product: Book - Paperback
Title: Adobe InDesign cs Bible Publisher: John Wiley & Sons Authors: Galen Gruman, Galen Gruman Rating: 5/5 As the author of the InDesign CS Bible, I'm obviously proud of the book. But there's even more information available to supplement the book at http://www.indesigncentral.com, including some chapter updates for Indesign and Mac OS X changes that occurred after the book went to press. --Galen Gruman
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